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Beatbuddy, un juego independiente, se expande con nuevas tecnologías

Introducción¿Cómo hace una empresa de desarrollo de juegos independiente para mantenerse vigente y ampliar su mercado? Veamos el caso de la multipremiada Threaks, creadora de BeatBuddy, y hablemos con...

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基于Google Android* Studio的英特尔® INDE

下载Intel INDE for Google Android Studio.pdf简介本文将向您介绍一个简单的示例,说明如何使用英特尔® 集成式本机开发人员环境(英特尔 ® INDE)内的谷歌 Android* Studio。关于英特尔® INDE英特尔 INDE 是一款跨平台办公套件,可为开发人员提供为创建面向 Android 和 Windows* 的高性能应用所需的工具、支持、集成和更新。...

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Cappasity 3D Scan with Intel® RealSense™ Technology

In 2013, I and my team launched Cappasity, a 3D scanning software solution company, putting to work five years of experience in 3D technologies that we acquired through game development. 3D...

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La tecnología Intel® RealSense™ en un juego de suspenso psicológico

Intel anunció hoy que está ayudando al estudio independiente Flying Mollusk a utilizar la tecnología Intel® RealSense™ en su ambicioso juego de horror psicológico “Nevermind*”, que emplea biofeedback....

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Rotación de un cubo con Unity* Toolkit y la tecnología Intel® RealSense™

La caja de herramientas Unity* Toolkit para la tecnología Intel® RealSense™ es un paquete estándar de Unity. Contiene todos los dll y los script necesarios para ejecutar Intel RealSense desde Unity....

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Consejos para configurar Unity: memoria, audio y texturas

En esta entrada de blog daremos consejos y trucos de optimización de memoria y para trabajar con texturas. La compilación estuvo a cargo de Steve Hughes, ingeniero de aplicaciones para computación...

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Game Development with Unity* and Intel® RealSense™ 3D Camera

Interactive games all have some functionality that game developers must implement: game objects should adhere to the laws of physics and collide with other game objects; a game object should trigger...

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Intel® Developer Zone at Microsoft Build 2015

Thousands of software developers visited the Intel® Software booth at the sold-out Microsoft Build conference April 29th– May 1st in San Francisco’s Moscone Center. Developers engaged with Intel SW...

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RealSense - Rotazione di cubi tramite toolkit Unity con Intel® RealSense™...

Il toolkit Unity* per la tecnologia Intel® RealSense™ è un pacchetto Unity standard. Contiene tutte le DLL e gli script necessari per eseguire la tecnologia Intel RealSense da Unity. Il toolkit...

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RealSense - Intel® RealSense™ SDK FAQ per la fotocamera anteriore (F200)

Questa FAQ fornisce informazioni sui requisiti hardware e le caratteristiche incluse in Intel® RealSense™ SDK Gold R1 e R2.RequisitiQuali sono i requisiti hardware per eseguire e sviluppare con Intel®...

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Esempi di codice di Intel® RealSense™ SDK

Scarica PDFScarica un esempio di codice SDK  AbstractQuesto set di esempi di codice è stato creato per essere usato durante il Laboratorio pratico Intel RealSense brasiliano per spiegare in modo...

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Uso di Intel® HAXM per lo sviluppo di app Android* Wear e TV

Android* ne ha percorsa di strada prima con i telefoni, poi con i tablet, Google TV*, Android Wear*, Android TV* (in sostituzione di Google TV), e Android Auto*. Per gli sviluppatori può diventare...

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Intel® RealSense™ Navigation Library Sample Code

If you've used the Food Network* hands free navigation provided by the Intel® RealSense™ Experience for Web Browsers you've seen how easy no-touch navigation can be added. Intel has now published the...

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设计面向游戏的人工智能(第 4 部分)

作者:Donald Kehoe发挥人工智能的最大价值:线程化之前的所有本系列文章一直都在为本文奠定基础。我们希望,您现在能够清楚地了解到游戏人工智能 (AI)...

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Media for Mobile Release Notes and Support

Intended AudienceSoftware developers interested in a cross-platform productivity suite that enables them to quickly and easily create native apps from OS X* host for Android* targets (or) Windows* host...

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Media Client Getting Started Guide

Media Client Getting Started Guide IntroductionMedia Client is a feature of  Intel® Integrated Native Developer Experience  (Intel® INDE).  Media Client  includes Media SDK for Windows* foundation,...

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Создание многоплатформенных игр с помощью Cocos2d-x 3.0 или более поздней версии

Download DocumentВ этом учебном руководстве вы узнаете, как создать простую игру с помощью платформы Cocos2d-x 3.0 или более поздней версии в среде разработки Windows*, а также как скомпилировать игру...

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GPU-Quicksort в OpenCL 2.0: вложенные параллельные вычисления и сканирование...

ВведениеКраткий курс истории алгоритма быстрой сортировкиКраткое введение в алгоритм GPU-QuicksortАлгоритм GPU-Quicksort в OpenCL 1.2Преобразование GPU-Quicksort для OpenCL 2.0Требования для учебной...

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Media Client Release notes and support

Intended AudienceSoftware developers interested in a cross-platform API foundation and plugins to develop and optimize video  coding and processing, design products delivering visually stunning media...

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Intel® Integrated Performance Primitives (Intel® IPP) upgrade options

If you are presently using Intel IPP in your applications and licenses for Intel® IPP is expiring soon, we have exciting news for you regarding your Intel® IPP license extension.Because our Intel...

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